[Controls]
InvertMouse			= 0
MouseLook			= 1
InputRate			= 16
Sensitivity			= 0
NormalTurn			= 15
FastTurn			= 23
LookUp				= 25
VehicleTurnRate		= 100
AutoCenter			= 0
UseJoystick			= 0
Axis0 = 2
Axis1 = 1
Axis2 = 0
Axis3 = 0
Axis4 = 0
Axis5 = 0
POV0 = 2
POV1 = 1
POV2 = 0
POV3 = 0




[Bindings]
MissionCmd = " @ @ "
MoveCmdToggle = "##34@ @ "
FireCmdToggle = "##20@ @ "
QuickLoad = "##62@ @ "
Healthpack = "##44@ @ "
Objectives = "##24@ @ "
Nightvision = "##49@ @ "
Crouch = "##46@ @ "
Prone = "##56@ @ "
QuickSave = "##63@ @ "
SoundEffectsToggle = "##52@ @ "
SecondaryFire = " @##4@ "
SecondaryWeapon = "##3@ @ "
ScreenShot = "##53@ @ "
Gamma = "##40@ @ "
PrimaryWeapon = "##2@ @ "
MusicToggle = " @ @ "
Forward = "##17@ @ "
Backward = "##31@ @ "
StrafeLeft = "##30@ @ "
StrafeRight = "##32@ @ "
Left = "##203@ @ "
Right = "##205@ @ "
Strafe = " @ @ "
Speed = "##42@ @ "
Jump = "##57@ @ "
LeanLeft = "##16@ @ "
LeanRight = "##18@ @ "
RunLock = "##53@ @ "
Fire = " @##3@ "
Activate = "##33@ @ "
Reload = "##19@ @ "
NextWeapon = "##27@ @ "
PrevWeapon = "##26@ @ "
HolsterWeapon = "##35@ @ "
LookUp = " @ @ "
LookDown = " @ @ "
ZoomIn = " @#U@ "
ZoomOut = " @#D@ "
ZoomCancel = " @##5@ "
TertiaryWeapon = "##4@ @ "
Equipment1 = "##5@ @ "
Equipment2 = "##6@ @ "
ZoomInMap = "##13@ @ "
ZoomOutMap = "##12@ @ "
SendMessage = "##10@ @ "
NextFireMode = "##47@ @ "
Choose_1 = "##59@ @ "
Choose_2 = "##60@ @ "
SquadInfo = "##14@ @ "
ThrowGrenade = "##34@ @ "


[Game]
AutoChamber = 1
HUDAlpha = 255
ShellCasings = TRUE
DrawAllModelShadows = TRUE
SPRadar = TRUE
AutoReload = 1
ScatterEnable = TRUE
CrosshairAlpha = 127
CrosshairRed = 31
CrosshairGreen = 255
CrosshairBlue = 255
CrosshairDynamic = 1
UseCrosshair = 1
CrosshairStyle = 0
Subtitles = 1
FadeBodies = 0
HUDLayout = 2
MessageDur = 10
HeadBob = 10
Difficulty = 3
AlwaysRun = 1
Gore = 1
WeaponSway = 10
AutoWeaponSwitch = 1
LoadScreenTips = 1
VehicleContour = 1


[Sound]
MusicQuality = 1
speechsoundmultiplier = 1.000000f
defaultsoundmultiplier = 0.750000f
weaponssoundmultiplier = 1.000000f
sound16bit = 1
musicvolume = 0
soundvolume = 50


[Multiplayer]
Dedicated = FALSE
MPRadar = TRUE
DMPlayerModel = 0
ScmdPassword = "password"
AllowScmdCommands = FALSE
Guid = "66F94FD-3252-40C5-A6E2-BECEFCFA6766"
Password = "password"
WeaponRestrictions = ""
PlayerName = "Player"
ClientPort = 27888
GearRestrictions = ""
AmmoRestrictions = ""
GameType = 1
LANOnly = FALSE
PlayerModel = 0
MaxPlayers = 4
Port = 27888
UsePassword = FALSE
MPDifficulty = 1
SkillAllowance = 10000
FriendlyFire = TRUE
MPPlayerDiffFactor = 0.100000f
BandwidthClient = 3
BandwidthServer = 3
BandwidthServerCustom = 1500
BandwidthClientCustom = 1500
PlayerSkills0 = -1
PlayerSkills1 = -1
PlayerSkills2 = -1
PlayerSkills3 = -1
PlayerSkills4 = -1
PlayerSkills5 = -1
PlayerSkills6 = -1
PlayerSkills7 = -1
PlayerSkills8 = -1




[Deathmatch]
MaxPlayers = 16
TimeLimit = 10
TagScore = 1
ScoreLimit = 25
CampaignName = ".default"
Rounds = 0
SessionName = ""
RunSpeed = 130
FragScore = 2

[Version]
VersionNumber = 100

[Settings]
MusicQuality = 1
DetailTextures = 1
FXDetail = 2
EnvironmentalDetail = 3
TrilinearFiltering = 0
PreCacheAssets = 0
DynamicLight = 1
AnisotropicFiltering = 1
EnvironmentMapping = 1
MusicActive = 1
PolyGridBumpmap = 0
SoundQuality = 1
ShellCasings = 1
DetailLevel = 2
TripleBuffering = 1
ShadowDetail = 2
Tracers = 1
EnvironmentBumpMapping = 1
PolyGridFresnel = 1

[TeamDM]
MaxPlayers = 16
TimeLimit = 10
TagScore = 1
Team1Model = 0
ReviveScore = 1
NumTeams = 2
Team0Name = "Blue"
ScoreLimit = 100
CampaignName = ".default"
Rounds = 1
Team1Name = "Red"
FriendlyFire = TRUE
SessionName = ""
RunSpeed = 130
FragScore = 2
Team0Model = 0

[Doomsday]
MaxPlayers = 16
TimeLimit = 20
TagScore = 1
Team1Model = 0
ReviveScore = 1
PieceRemovedScore = 2
NumTeams = 2
Team0Name = "Blue"
CampaignName = ".default"
Rounds = 1
DeviceCompletedScore = 10
Team1Name = "Red"
HeavyPiecePlacedScore = 5
FriendlyFire = TRUE
SessionName = ""
RunSpeed = 130
FragScore = 2
LightPiecePlacedScore = 3
Team0Model = 0

[Details]
XLargeTex = 0
RegularTex = 0
LargeTex = 0

[Cooperative]
MaxPlayers = 4
CampaignName = ".default"
MPDifficulty = 1
FriendlyFire = TRUE
SessionName = ""
MPPlayerDiffFactor = 0.100000f